Was listening to C++ Stylistics
1. Three pillars of OO
1. inheritance
2. encapsulation
3. polymorphism
1. overload
2. coercion
3. parametric
4. runtime inclusion
2. object oriented styles
1. prototype-based
2. object-based
3. dynamically typed
4. statically typed
3. object destruction policy
1. scope-nound
2. explicit
3. reference-based
4. GC
4. reuse is actually use!
5. use chairs to make a bed is reuse
6. using it again to sit is just use
7. inheritance-based
8. interface-based
9. challenge is to organize code
10. if you are not doing much, you become uncomfortable
11. "Adaptation"?
12. you cannot have virtual template functions
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